I don't understand the choice to have shifting gravity on every level. It wasn't like that in the original "The Game". I mean is the theme of this game to satire pop culture or to navigate through shifting gravity? I'm guessing maybe your point was that since pop culture is constantly gravitating towards the next thing or something like that...
It is a nice effect, but it should have been used less to say more. Done to overkill it just makes things more annoying than they need to be.